The free Another Eden Begins demo covers the first six chapters. The publisher says its story progress and character stats can move to the full game. Follow the method for your own platform: Nintendo prompts inside the game, while Steam and Steam Deck require a manual copy. The instructions below follow the official demo-transfer page.
Nintendo Switch and Switch 2 Edition
- Keep the demo save on the system you will use for the full game.
- Launch the full game without an existing full-game save.
- Confirm the transfer prompt when it appears and do not interrupt the process.
The official page says a Nintendo Switch demo save can also be transferred to the Nintendo Switch 2 Edition. It does not ask you to rename folders on Nintendo. If the prompt is absent, check whether the full game already has save data before creating more progress.
Windows Steam: manual transfer
The Steam demo and full release store their data in different folders. Before changing files, make a separate copy of any existing save you want to retain. The official instructions tell players who previously launched the full game to remove its SaveData folder; that replaces the existing full-game save, so choose which progress you intend to keep.
- In Steam Library, select the full game, open Properties → General, and turn off Keep game's saves in the Steam Cloud for Another Eden Begins.
- In File Explorer, open
%UserProfile%\AppData\LocalLow\WRIGHT FLYER STUDIOS\AnotherEdenBeginsDemoand copySaveDataDemo. - Open
%UserProfile%\AppData\LocalLow\WRIGHT FLYER STUDIOS\AnotherEdenBegins. If you already launched the full game, back up itsSaveDatafolder and then remove that folder as the publisher directs. - Paste the copied
SaveDataDemofolder intoAnotherEdenBeginsand rename the copy toSaveData. - Launch the full game and confirm that the transferred progress loads. Re-enable Steam Cloud only after checking the result.
AppData is usually hidden; paste the complete path into File Explorer's address bar. Copy the folder, not individual files inside it. The official page does not guarantee that every achievement, codex entry or optional item retroactively unlocks, so inspect your own save after transfer.
Steam Deck: separate Proton folders
The publisher's Steam Deck steps use full-game AppID 4163960 and demo AppID 4391790 under ~/.local/share/Steam/steamapps/compatdata/. The relevant folders are:
| Edition | Folder below compatdata |
|---|---|
| Full game | 4163960/pfx/drive_c/users/steamuser/AppData/LocalLow/WRIGHT FLYER STUDIOS/AnotherEdenBegins |
| Demo | 4391790/pfx/drive_c/users/steamuser/AppData/LocalLow/WRIGHT FLYER STUDIOS/AnotherEdenBeginsDemo |
- Disable Steam Cloud in Steam Deck settings, then switch to Desktop Mode.
- Open Dolphin and show hidden files if necessary. Navigate to the two folders above.
- Back up any full-game
SaveDatayou need. The publisher directs players who already launched the full game to move that folder to Trash. - Copy the demo's
SaveDataDemofolder into the full-game directory, then rename the copied folderSaveData. - Return to Gaming Mode, launch the full game and verify the transferred save. Enable Cloud again only if needed after the successful check.
If the demo prefix is missing, confirm that the demo's local data still exists before changing the full-game folder. The publisher's illustrated instructions remain the source to follow if a Steam or SteamOS interface changes.
FAQ
Do I need to copy the Steam save on Nintendo?
No. Nintendo uses the in-game transfer prompt when the full game has no existing save.
Can I merge an existing full-game save with the demo?
The published steps replace the full-game SaveData folder; they do not describe a merge. Back up the save you want to preserve before following them.












